Saturday, January 20, 2018

Cloth Cape on a character in Unity

I like the look of cloth simulation in games!

So I decided to put a cloth cape onto my 3D scan of myself.

First attempt took some tweaking, but is working quite well!

Takes a while to build and place the appropriate colliders on the player for the cloth to collide with!

I added colliders to the following bones...
  • Spine 1 (as the torso)
  • Spine 2 (as the shoulders)
  • Left Arm & Right Arm
  • Shield




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