Sunday, March 26, 2017

B-Grade Renegade: All CAR art is complete!

I finally finished off all the car art!






B-Grade Renegade: Race to the Rocket - Dev Diary (2017-03-25th)

Here's a video where I talk through the nitty gritty of how my soon-to-be-finished roguelike game "B-Grade Renegade: Race to the Rocket" plays out!

I talk through the thinking behind my game design, and show the game in action.



B-Grade Renegade is a game I've been working on for many years now, on and off.  

You play as Foxy Scavenger, making her way across the country to reach the last rocket before it blasts off, leaving behind the destroyed Earth.

It's main platform is iPad, and it works great on an iPad Mini, or a full size iPad.  It also plays well on an iPhone 6 or 7 +.  

I'm also going to put it out for Mac game on Steam and the App Store.

I'd love to hear any feedback, comments and suggestions!

Q: Are people into this sort of game?  

Q: Would you play it on iPad, iPhone, Mac or PC?

Q: What would make it better?  

Q: What don't you like about it?

Enjoy!


Sunday, March 5, 2017

A Train Journey - Dev Log - Part 1

I've been thinking about making short story games lately.

One thing I'd like to do is to set a story on a train, perhaps just in a single train carriage.

So I built a simple scene yesterday to explore this setting.  



Pretty rough'n'ready, but I'm happy with the general vibe.

I was very taken with The Last Express when I played it many years ago, and I like the idea of a story that takes place across country, across borders, with people brought together for different reasons, stuck in one "place" together, with a moving story on wheels.

An old fashioned setting, a lonely yet exciting setting.  We'll see where it goes!




I was a bit inspired by seeing dad's model railway set he's building currently, and also seeing the Puffing Billy steam train zooming through Selby on Sunday.  :)